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RULES

Wordif is a daily puzzle. Make valid words using the outer grid letters and try to discover the hidden 5-letter word.

Each guess can be any valid word from 1 to 5 letters.

You win by discovering the hidden word before your five guesses run out. To achieve the highest score and rating, use longer words or higher-value letters before the hidden word is fully revealed.

If the hidden word is not discovered by your fifth guess, the game is lost, your score will reset to 0 and your medals will not count towards your stats.

1

Tap grid letters

Use the outer grid letters to make a valid word. Your guess can be from 1 to 5 letters long. Invalid words and repeated words are not accepted, and they do not use up a guess.

2

Green means found

After you submit a word, any letters highlighted green are part of the hidden word. Green letters are not selectable and cannot be used again.

3

Collect rewards

Every valid guess earns a reward from its word score. In Chilled mode, longer words earn better rewards. In Skilled mode, high-value letters can make a shorter word score higher than a longer one. Rewards are only banked if the game is won.

4

Choose how to play

Before your first word, choose CHILLED or SKILLED in the centre square. Chilled scoring is based on word length. Skilled scoring shows letter values on the grid and rewards clever letter choice.

Word rewards

Gold medal Gold = 200+ points Silver medal Silver = 160–199 Bronze medal Bronze = 120–159 Duck reward Duck = below 120

Game score

Your game score is for bragging rights. It appears on your share card and is added to your Total Points stat.

Chilled mode
  • 40 points per letter
  • 5 letters = 200
  • 4 letters = 160
  • 3 letters = 120
Skilled mode
  • A E I O U L N R S T = 20
  • D G B C M P = 50
  • F H V W Y K = 80
  • J X Q Z = 120
Example: in Skilled mode, QUIZ scores Q = 120, U = 20, I = 20, Z = 120. Total = 280, which earns gold.

If the hidden word is not discovered, your final score is 0.